Gameplay (Terminology)


A meter that fills when characters take damage. Attacks will receive bonus damage proportional to the amount of "rage" built up. At full strength, super moves may be available. A full bar will return to empty after a short time or after the player lands a super.
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Terminology Site Info




Rage Gauge History

Samurai Shodown


Aggressor Meter (Mortal Kombat Trilogy)


Fight-A-Base List

Since 2006
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