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Blood Drop (Skarlet)
Skarlet turns into blood and reappears above the opponent, leaping upon them diagonally to slash with her tanto.
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Burn Out (Smoke)
Smoke teleports behind the opponent and punches them, then suplexes them. Just as they're about to get up, he punts them in the jaw.
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Carbonadium Coil (Omega Red)
Omega Red tosses one of his Carbonadium tentacles out toward the opponent, ensnaring the foe and pulling them toward him. Can be canceled prior to hitting the foe with Carbonadium Cancel, and follow up after hitting the foe with Vitality Sap or Power Sap.
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Cat Spirit Three! (Taokaka)
Taokaka performs a big windup before performing an alternate sequence of heavy downward and upward slashes. Continuious tapping of the C button can perform this move indefinitely. The first attack has overhead property, and must be blocked high.
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Clownish Calendula (Rachel Alucard)
A red beam appears around Rachel. If the comes in contact with her opponent, they are drawn upward, away from the screen. The screen momentarily turns dark as a huge cross raises from the ground. Her unseen opponent is struck by a bolt of lightning.
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Demon Fist (King Piccolo)
King Piccolo grabs his opponent with outstretched arms, tosses them in the air, and either shoots a blast of ki or bombs them, depending on if a single or both buttons are used for the input
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Demon Fist (Piccolo)
Piccolo grabs his opponent with outstretched arms, tosses them in the air, and either shoots a blast of ki or bombs them, depending on if a single or both buttons are used for the input.
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Devoured by Darkness (Ragna the Bloodedge)
While in Blood Kain state, Ragna's hand become clawed and monstrous in size as he grabs his opponent. His opponents life is sapped away by dark tendrils. Blood Kain ends after this move is performed. A successful attack will also regain a considerable amount of Ragna's health.
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Fighting Spirit Attack (Might Guy)
Guy stomps the ground, launching the foe high into the air if they are close enough. By holding @term=atkbtn@, Guy will teleport up near the opponent at the end of their upward trajectory and spike them to the ground.
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Fissure Kick (Gohan (Teen))
Gohan moves forward at blink of an eye and strikes with his fist, despite what the name of the move suggests. Strength of attack determine location where Gohan will appear.
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Flash Sweep (Kakashi Hatake)
Kakashi sweeps low with a kunai strike, then teleports and erupts from the ground beneath the foe, leaping with an uppercut.
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Flesh Teleport (Meat)
Meat falls forward and splatters into a pool of blood, reappearing behind the opponent from another blood puddle.
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Gekishuzan (Sajin Komamura (Incognito))
Sajin leaps up and teleports, then comes back down from the top of the screen with his sword pointing downward, striking the ground upon contact and causing dust, rocks, and sparks to fly up and attack the foe.
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Hail-Bow (Khai)
Khai disappears, then pops back up a short distance away, coming down with a hammer punch.
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Headhunter Jutsu (Kakashi Hatake)
Kakashi throws a smoke bomb down, disappearing. He then reaches a hand out of the ground at the opponent's feet, pulling them under for several hits before launching them out of the ground, and popping back out, himself.
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Kaioken (kick) (Goku)
Goku powers up for a moment, then hops around the screen performing slow dive kicks. Strangely hard to avoid and has massive priority.
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Lightning Flash (Minato Namikaze)
Standard air combo, but ends in a teleport to drop kick. If the opponent is grounded and close enough, Minato will actually teleport to the ground for the last blow.
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Mega-Tackle (Android 16)
Android 16 charges with a shoulder tackle. This attack negates projectiles. It also has a random chance of stunning.
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Mysterious Magic (Shang Tsung)
Tsung glows with a green aura, and runs toward the opponent, suddenly disappearing just before reaching them, and reappearing right behind them to strike with a low sliding kick
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Parry (Liu Kang)
Liu gets into a stance, and if he is hit, he teleports behind the opponent in a plume of flame and strikes them with a punch.
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Phase Assault (Martian Manhunter)
Manhunter phases through the ground and comes back up with an uppercut. Tapping @term=down@ before he reappears causes him to come from the sky instead.
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Play Dead (Smoke (Cyborg))
Smoke crosses his arms and falls backward, disappearing in a puff of smoke and reappears on the other side.
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Shadow Grab (Reiko)
Reiko teleports next to his opponent. In MK4/Gold, press @term=blck@ to perform a somersault slamming attack. In Armageddon, the throw is automatic.
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Silent Dog (Poppy)
Poppy momentarily teleports away, then pops back into the same position. If performed in the air, she reappears on the ground instead.
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Smoke Bomb (Batgirl)
Batgirl tosses a smoke bomb at the ground and disappears behind it, then comes back above the opponent to deliver a kick and then grapple before knocking them away.
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Smoke Escape (Batman)
Batman uses a smoke bomb to conceal his quick escape up and offscreen via grappling gun, then descends on the opponent with a vicious stomp.
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Sucker Punch (Gengar)
Gengar disappears, then reappears in the air directly overhead, swinging a giant mallet downward.
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Sword Master (Taskmaster)
Taskmaster performs a hopping crescent arc swing of his sword. Can be followed up with other moves when blocked.
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Teleport (Arkane)
Warps Arkane to a location determined by joystick motion and buttons used.
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Teleport (Deadpool)
Deadpool poses and reappears elsewhere. Will malfunction upon overuse. Malfunctioning will deal a tiny bit of damage to Deadpool, and will also damage any opponent in the vicinity.
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Teleport (Kuroko)
Kuroko poses with both flags out and warps to an undisclosed location.
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Teleport (Smoke)
Smoke teleports behind his opponent for a low punch, then teleports back in front of them for another low punch.
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Teleport (Spiral)
Spiral warps elsewhere on the screen. By default, she appears above the opponent, but her position can be directed by quickly tapping an attack button after performing the move.
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Teleport Flurry (The Flash)
Flash dashes offscreen and reappears on the opposite side to deliver a six-hit rapid punch that knocks down on the final hit.
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Teleport Jab / Force Port (Ermac)
Ermac teleports off of the side of the screen and reappears on the other side with a jumping punch. When done on the ground in Ultimate Mortal Kombat 3 and Mortal Kombat Trilogy, he leaves behind a mushroom cloud before teleporting; in Mortal Kombat (2011), it's a green burst of energy instead.
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Tele-Punch (Kobra)
Teleport to the opposite side of the opponent and strike them with a punch.
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The Hole Idea (Peacock)
A hole appears on the ground and Peacock jumps in. She then jumps out of the whole once it reappears.
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Tricky Portal (Shinnok)
A portal appears behind Shinnok, and he slides backward into it. Another portal appears behind the opponent, and he pops out, smashing the foe with his back.
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Tropelet (Zatanna)
Basic teleport. Zatanna's position can be adjusted by pressing @term=backward@ or @term=forward@ before she reappears.
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Tunnel Rat (Rocket Raccoon)
Rocket digs through the ground and reappears elsewhere. By holding the Hard version, Rocket can instead be directed to the position in which he reappears.
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Warp Slam (Arkane)
Arkane grabs his opponent and teleports about, slamming them each time he reappears. The move ends with a Choke attack.
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Water Blast (Madam Woe)
Standard projectile with startup. If done in the air, there is no startup, and Madam Woe gains a bit of vertical height.
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Welcome to the Netherrealm (Scorpion)
Scorpion teleports to the other side of the opponent and delivers a kick that sends them to a patch of land in Hell. Two stone walls rise up, and Scorpion stick his opponent with two Bloody Spears and sets them on fire. Using the spears, he flings the opponent against each wall, then leaps up and slams them against the ground.
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