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A Thousand Joyful Arms (Hiruko)
Hiruko fires off one of his arms, and upon striking the foe, it flies into the air and fires a bunch of poisonous needles over the field.
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Argus Agony (Peacock)
A mechanical bird head emerges from the top hat and fires a laser beam. Rows of eyes, creating a formation that resembles a peacock's tail feathers emerge, firing a barrage of laser beams.
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Arsenal Assault (Green Arrow)
Green Arrow starts off by firing an explosive arrow into the ground, in an attempt to pop the opponent up into the air. Then, he slides under them and fires an arrow tethered to a rope, which wraps around them and slams them back down to the ground. He finishes off by flipping over the enemy whilst firing flaming arrows into them.
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Bang Bang Bang! (Peacock)
Peacock fires 3 random projectiles out of her revolver. They can be either a baseball, a bowling ball, or Bullet Bill (Super Mario reference).
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Big Burn Attack (Bobby Nelson)
Bobby busts a move, then performs a sliding trip. Igniting his basketball by spinning it on his finger, he leaps above his prone opponent and rains down double-fisted fireballs.
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Dagger Toss (Skarlet)
Skarlet tosses two daggers. The second one can be delayed by holding @term=attack1@
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Double Shot (Omnimon)
Omnimon punches the ground with the MetalGarurumon head, creating a wave of ice across the ground, followed by the WarGreymon head, creating a wave of fire.
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Eye For An Eye (Deathstroke)
Deathstroke starts with a running sword slash, then slashes the opponent again before tossing his sword into the air. He shoots the opponent twice, then does a flip to kick his falling sword into the opponent. He finishes by unloading many more bullets into the foe.
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Flying Sword B (Spiral)
All swords revolving around Spiral are launched outward in different patterns depending on strength of button.
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Goal Tending (Casey Jones)
Casey jumps in the air and flips upside down, creating a spinning vortex of energy balls before landing back on the ground.
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Hell Needle (Cell)
Cell shoots lasers from his fingers. The light version shoots directly at the opponent. The hard version shoots in a horizontal V-shape, which will hit those who are off to the side or at close range.
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Hyper MegaMan (Megaman)
MegaMan temporarily transforms into a larger, more mature-looking version of himself (looking like a beefed-up MegaMan X) and fires off a gamut of guns, lasers, and missiles before returning to his normal form. Rapidly tapping the attacks used to perform the move increases damage.
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Hyper Roll (Roll)
Roll temporarily transforms into a larger, more mature-looking version of herself and fires off a gamut of guns, lasers, and missiles before returning to her normal form. Rapidly tapping the attacks used to perform the move increases damage.
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Hyper Spray (Biollante)
Biollante sends out two vines. If either strikes the opponent, they will spray the opponent with sap. Then, Biollante fires a barrage of sap bullets.
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Interrupter (Cell)
Cell moves to the side wide firing lasers from his finger. Light version fires 2 shots and moves a relatively short distance. The hard version fires 4 shots and moves farther.
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Judgment (Cell)
An upgraded version of Hell Needle, Cell fires off more beams from his fingers. Mashing the attack button can yield extra damage.
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Kebari Senbon (Jiraiya)
Standard two-hit combo followed by a stumble, and firing off a massive amount of hair needles.
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Lucora Gun (Vegeta)
Vegeta fires a barrage of ki blasts. He fires a minimum of two projectiles, but it can be extended by pressing the attack buttons.
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Mario Finale (Mario)
Mario charges up and releases two massive fireballs that twist around like a helix.
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Ninja Gift (Deadpool)
Deadpool leaps into the air and throws projectiles at a downward angle. Light Attack produces shuriken, Medium Attack has him tossing grenades, and Hard Attack yields bolos.
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Plasma Storm (Sentinel)
Sentinel lets loose a massive ball of energy with smaller orbs above and below it. Mashing the buttons used to perform the attack will change the energy's color and cause multiple "waves" of the attack to occur.
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Ren Hadoken (Ryu)
Ryu fires off many smaller, half-screen traveling Hadoken in accordance with mashing.
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Rivet Spit (Mileena)
Removing her mask, Mileena dumps a cup full of rivets into her mouth and spits them out at the opponent.
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Rocket Power (Green Lantern)
Green Lantern summons two rocket constructs above him which fly diagonally downward until they crash into one another, damaging the foe if they are hit by the detonation. Holding @term=backward@ or @term=forward@ after inputting the motion will cause them to detonate earlier or later.
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Round Dash (Frieza)
Frieza runs/fly in free move. While this move is activated, pressing the attack button will fire a succession of ki blasts.
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Sacred Dance Shuriken (Tenten)
Tenten tosses five shuriken at the foe at once. If the Attack button is charged until the meter above Tenten's head reaches purple, she leaps into the air and throws a massive amount of shuriken
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Scatter Bombs (Batgirl)
An airborne, shortrange projectile that knocks back airborne opponents and stuns standing opponents.
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Scatter Bombs (Batman)
An airborne, shortrange projectile that knocks back airborne opponents and stuns standing opponents.
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Target Acquired (Cyborg)
Cyborg aims at the ground with a laser sight, and fires off two arcing missiles. Can be delayed, and the trajectory can be changed with @term=backward@ and @term=forward@ during delay.
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Thunder Beam (Megaman)
Fires three shocking bolts: one straight up, one straight forward, and one straight down.
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War Destroyer (War Machine)
War Machine straps on a harness and fires missiles straight up in the air, which come back down in the opponent's general vicinity.
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Zero Gun: Fenrir (Noel Vermillion)
Noel swings out a large machine and fires at her enemy. If the initial swing connects, she will also fire a charged shot at her airborne foe.
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