Motaro Movelist


Motaro gets down on all fours.
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Special Moves
Mortal Kombat: Armageddon
Similar Moves
Cat Stance (Catwoman)
Catwoman gets into a low crouch that can be followed up with additional attacks.
Change Stance (Baraka)
Baraka pops his blades out of his arms, or if they're already out, slides them back in.
Change Stance (Deathstroke)
Deathstroke unsheathes his sword and swipes it at the opponent. If he already has his sword unsheathed, he'll simply sheathe it.
Change Stance Plus (Deathstroke)
An undocumented move, Deathstroke unsheathes his sword and swipes it low, or if he's already holding his sword, sheathes it and peforms a two-hit turning kick.
Chaos Dimension (Shuma-Gorath)
Turns Shuma's @term=2punch@ and @term=3punch@ into grab attempts. The grab draws the opponent into a ball made of Shuma's body which then disintegrates and causes massive damage.
Chidori (Sasuke Uchiha)
Sasuke performs a series of sequences (depending on how many are successful) of escalating power of his "Chidori" attack (which involves him covering his hand with electricity and charging at the foe, striking with the hand). On the second sequence, his brother Itachi's face appears before the technique, with Sasuke saying "Killing him, is the reason I exist!". The third sequence has Kakashi's face appearing before the technique, with Kakashi saying "Push too hard, and I'll kill you." The final sequence has Orochimaru's eyes in the background, and Sasuke's Chidori is a light purple color.

If the move ends on the second sequence, Sasuke will use his Sharingan eye to temporarily copy his opponent's normal and special moves (certain characters' special moves are unavailable to him, however). If the move ends on the third or fourth sequence, he will instead undergo his Curse Mark transformation, which temporarily makes his attacks more powerful, at the handicap of not being able to perform Super Moves whilst this form is active.

Curse Mark / Juinjutsu (Sasuke Uchiha)
Sasuke brandishes a large "Fuuma" (Demon Wind) Shuriken in one hand and a cluster of kunai in the other. Sasuke throws the kunai, which miss the opponent. Sasuke quickly descends to the opponent's side while they are distracting, knocking them to the ground with a ducking low kick.

If this sequence is successful, Sasuke throws the Fuuma Shuriken at the foe. He or she leaps over it, and Sasuke throws another kunai, which the opponent dodges. Sasuke then uses chakra strings to bring the Fuuma Shuriken back and slice the opponent's back with it.

If this sequence is successful, Sasuke breathes fire along the chakra strings, igniting the foe.

If this sequence is successful, Sasuke spits out a multitude of fireballs and strikes the foe with them. He unleashes his Curse Mark following this. If this technique ends on a sequence other than the final one, Sasuke will use his Sharingan eye to temporarily copy his opponent's normal and special moves (certain characters' special moves are unavailable to him, however).

If the move ends on the final sequence, he will instead undergo his Curse Mark transformation, which temporarily makes his attacks more powerful, at the handicap of not being able to perform Super Moves whilst this form is active.

Cut 'Em Loose (Baraka)
Straight kick followed by popping out the blades and a blade uppercut.
Dark As Knight (Nightwing)
Nightwing clashes his Escrima Sticks together to make a spark, then leaps on his motorcycle, passing by several times to slash the foe with his spiked gauntlets. He finishes by leaping off the motorcycle and slamming the end of his staff into the foe. Nightwing will be in his Staff style at the end of the move, whether he was or not in the start.
Demon Stance (Raven)
Raven's Demon Stance unlocks different special moves for a limited time.
Discord Parade / Discord Parade Finale (Gloomy version) (Tira)
Many strikes with the ring blade; if she is not already in her "Gloomy" personality, she will switch to it at the end.
Dragon Stance (Liu Kang)
Liu leans back performs a "come here" motion with his hand, and whilst in this stance his basic attacks change.
Flash Mode (Minato Namikaze)
Minato becomes even faster (!) and has a few different String Moves.
Flicker Stance / Flicker (from Ducking Hook) (Steve Fox)
Steve makes a motion as if he were scratching his stomach, which puts him in temporary "Flicker" stance. His punches change up while in this stance, giving him added range. Anything other than a punch or attempted movement backward (which does nothing) will cancel the stance.
Flight (MechaGodzilla)
Shifting its body horizontally, MechaGodzilla is given eight-way movement and a few different attack options.
Flying Sparrow Mode (Asuma Sarutobi)
Asuma lengthens the chakra covering on his trench knives, switching up his attacks and increasing his speed.
Gate of Opening Mode (Might Guy)
Guy opens all eight of his Chakra Gates, causing him to gain a massive speed boost and change his attacks a bit.
Get Knife (Cody Travers)
Cody goes for the knife. All his punches become more powerful and do tick damage.
Grave Digger (Solomon Grundy)
Grundy's walk speed increases and he gains Super Armor for a limited time. All of his attack options turn into a trigger for the rest of his super move; a grab that is followed by a slash from one of the weapons in his back, a jumping throw, and finally, smashing the opponent over the head with his own gravestone.
Great Gerdenheim / Great Gerdenheim S (Savior) (Victor von Gerdenheim)
Dr. Gerdenheim's ghost possesses Victor and all his standing punches become grabs for the duration.
Great Gerdenheim L (Victor von Gerdenheim)
Electrified and possessed by the ghost of the Professor, most of Victor's normals change properties and become ass-based for the duration.
Hado Kakusei (Ryu)
Ryu gets a 15% speed boost and access to slightly different Hyper Combos.
Handstand (Kai)
Kai flips onto his hands and fights in a handstand position. Pressing @term=blck@ makes him stand back up on his feet.
Iron Body (Zangief)
Zangief transforms into Mecha Zangief from Marvel Super Heroes vs. Street Fighter, losing the Banishing Flat and Ultra Final Atomic Buster and taking a hit in speed, but gaining Vodka Fire and Siberian Blizzard, as well as Super Armor. Repeating the move turns Zangief back to normal.
Knee Lift (Sektor)
Sektor gets into a Muay Thai-like stance (although not completely) and he has a couple of new kick options from this stance.
Launching Success (Baraka)
Baraka stabs his opponent with his blade then pops the blades back in and knocks them into the air with a backhand.
Magical Symphony (Platinum the Trinity)
Platinum's drive summons and equips 1 of 6 magical weapon. Each magical weapon grants access to to attacks with their own unique proprieties, and limited number of uses before it vanishes.
Mangekyo Sharingan Mode (Kakashi Hatake)
Kakashi activates his "Mangekyo" Sharingan, which makes him speedier and changes up a few of his attacks.
Medical Ninjutsu Mode (Shizune)
A faint glowing sphere surrounds Shizune, and some of her attacks change.
Military Stance (Sonya Blade)
Sonya gets into a half-crouched, boxing-looking stance with massive changes in attack options.
Mode Change (Phoenix Wright)
Phoenix switches between Investigation Mode and Trial Mode, or vice versa.
Mode Change: Akuma (Ryu)
Ryu is possessed by the spirit of Akuma until he changes modes again.
Mode Change: Ken (Ryu)
Ryu is possessed by the spirit of Ken until he changes modes again.
Mode Change: Ryu (Ryu)
Ryu poses with back turned for a moment, returning to his normal mindset.
Nail And Impale (Baraka)
Hopping kick attack followed by popping out the blades and double blade uppercut.
Quick Change (Baraka)
By changing his fighting stance whilst crouching, Baraka switches a fraction of a second quicker.
Quick Change (Deathstroke)
While crouching, Deathstroke sheathes his sword a fraction of a second quicker.
Red Chakra Mode (Naruto Uzumaki (Shippuden))
A red, vaguely fox-like aura appears around him, switching up a few of his moves and increasing his speed and attack strength.
Sage Mode (Jiraiya)
Jiraiya transforms into his Sage Mode, gaining two frogs on his shoulders (Fukasaku and Shima) and changing up a few of his moves.
Sargon's Hat Stance (Zatanna)
Zatanna dons her top hat and wand for a short time, removing her ability to jump, but opening up new attack possibilities. She can also still use her teleport spells in this stance, but none of her other specials.
Seal Mode (Jugo)
Jugo fully transforms into his Curse Mark form, increasing his power and changing a few of his moves.
Sentry Position (Gotengo)
Gotengo moves into the background, changing its attacks and preventing it from being grabbed. Pressing @term=grab@ moves it back into the foreground.
Seperation (Super MechaGodzilla)
Detaches Garuda from MechaGodzilla and allows it to float above him, allowing him to use it to run interference. Reattach Garuda by holding the same combination.
Shinzo Mode (Kakuzu)
Kakuzu's sinew form a large mass on his back, exposing his animal masks.
Snapshot (Frank West)
Frank takes a photo of the opponent, slightly damaging them and stunning them. Each photo increases Frank's Prestige Points for his Skill Level, and higher skill levels (up to 5) unlock more moves, upgrades the objects he attacks with, slightly recovers some health, and increases damage output. Prestige Points can be increased by tacking Snapshot to the end of a combo.
Stance Change (Kuma (II))
Kuma drops down to all fours to his "Hunting Stance", or stands back up. While in the Hunting Stance, all of his attacks become low claw swipes, and he gains a host of new command moves.
Style Change (Nightwing)
Nightwing switches between his Escrima Sticks and Staff, or vice versa. Escrima is much faster but his strikes have limited range. Staff has longer reach, but limited mobility and low speed.
Style Change (Wonder Woman)
Wonder Woman swaps between her lasso and her sword/shield combo, or vice versa.
Tantrum Stance (Harley Quinn)
A low drop kick that leaves Harley lying on the ground kicking her legs whimsically. Follow-ups possible.
Tears of Pain (Baraka)
Standing uppercut, overhead punch, and blade unsheathing followed by three hits of wild blade flailing.
Tensa Zangetsu (Hollow Ichigo)
Ichigo temporarily transforms into his "Bankai" form. In this form, standard movement becomes impossible, and only dashing, Flash Stepping, and Line Jumping are available (the latter two of which cost no meter to perform). All attacks change to a black energy wave. In Dark Souls, a black-colored Zangetsu attack is also available via the standard method.
Tensa Zangetsu (Ichigo Kurosaki)
Ichigo temporarily transforms into his "Bankai" form. In this form, standard movement becomes impossible, and only dashing, Flash Stepping, and Line Jumping are available (the latter two of which cost no meter to perform). All attacks change to a black energy wave. In Dark Souls, a black-colored Zangetsu attack is also available via the standard method.
Ultimate Mode (Kabuto Yakushi)
Changes up a few of Kabuto's moves, as well as allows him to slowly heal.
Ultimate Undead (Lord Raptor)
Raptor affixes a chainsaw to his arm, increasing his range and general deadliness for a bit.
Understanding of a Shinobi (Kakashi Hatake)
The opponent attempts to attack Kakashi, but he simply dodges whilst reading his smutty book. After a whiff, Kakashi pokes his opponent's ass with his index fingers, sending them soaring into the air, and back down again. If this sequence is successful, Kakashi tunnels underground and pulls the opponent under the soil up to their head - his "Headhunter Jutsu", then proceeds to lift his headband, using his Sharingan eye to temporarily copy his opponent's normal and special moves (certain characters' special moves are unavailable to him, however).
Werewolf (Valkenhayn R. Hellsing)
Valkenhayn transform into a wolf. In this form, he gains great mobility but is unable to block. The wolf meter will drain will his lupine form. He will revert back to human form if drive button is pressed again, is hit, or wolf meter has been drained.
White Snake Mode (Orochimaru)
Changes up a few of Orochimaru's attacks and makes all of his attacks poison.
Wood Style Hidden Jutsu Mode (Yamato)
Changes most of Yamato's attacks.

Since 2006
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