Omega Red Movelist


Omega Red tosses one of his Carbonadium tentacles out toward the opponent, ensnaring the foe and pulling them toward him. Can be canceled prior to hitting the foe with Carbonadium Cancel, and follow up after hitting the foe with Vitality Sap or Power Sap.
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Special Moves
X-Men: Children of the Atom (air)
Similar Moves
Aim Master (Taskmaster)
Whipping out a bow, Taskmaster fires an arrow. Charging the attack button can yield in up to three arrows at once.
Almond Shot / Under Almond Shot (low) (J. Maximum)
Overhand energy football toss with @term=abtn@, low football kick with @term=bbtn@.
Anonymity (Five) / Mumei (Go), 無銘(伍) (Setsuna)
Setsuna charges up with electricity, granting him one hit of super armor.
Armed Birdy (Sabretooth)
Sabretooth summons Birdy who fires some shots at the enemy.
Atomic Ball (Goldar)
Large projectile that causes knockdown on contact.
Bang-Style Shuriken / Shuriken Special (Bang Shishigami)
Bang chucks one (or 3) of his nails at the opponent.
Blazing Sunburst (Rick Strowd)
Slow overhead haymaker.
Blitz Ball (Krauser)
Krauser throws a fireball high with @term=anypunch@ or low with @term=anykick@.
Buer Reaper (Painwheel)
Painwheel uses grabs an opponent with her blades and rams in with her shoulders.
Cat Spirit Three! (Taokaka)
Taokaka performs a big windup before performing an alternate sequence of heavy downward and upward slashes. Continuious tapping of the C button can perform this move indefinitely. The first attack has overhead property, and must be blocked high.
Cere-copter (Cerebella)
Cerebella leans forward as Vice-Versa spins.
Clownish Calendula (Rachel Alucard)
A red beam appears around Rachel. If the comes in contact with her opponent, they are drawn upward, away from the screen. The screen momentarily turns dark as a huge cross raises from the ground. Her unseen opponent is struck by a bolt of lightning.
Con Fuoco (Carl Clover)
Nirvana attacks her opponent, using a drilling motion of her arm.
Dark Reconquisita (Nightmare)
The eye of Nightmare's sword glows, and he delivers a particularly devastating downward slash.
Dark Thunder (Blackheart)
Blackheart emits lightning in a button chosen direction.
Dead End (Raven)

Demon Fist (King Piccolo)
King Piccolo grabs his opponent with outstretched arms, tosses them in the air, and either shoots a blast of ki or bombs them, depending on if a single or both buttons are used for the input
Demon Fist (Piccolo)
Piccolo grabs his opponent with outstretched arms, tosses them in the air, and either shoots a blast of ki or bombs them, depending on if a single or both buttons are used for the input.
Devoured by Darkness (Ragna the Bloodedge)
While in Blood Kain state, Ragna's hand become clawed and monstrous in size as he grabs his opponent. His opponents life is sapped away by dark tendrils. Blood Kain ends after this move is performed. A successful attack will also regain a considerable amount of Ragna's health.
Double Grenade (Stryker)
Stryker lobs two grenades. @term=highpunch@ tosses high, @term=lowpunch@ tosses low.
Dragon Buster (Evil Green Ranger)
Powerful projectile with startup.
Dragon Buster (Green Ranger)
Powerful projectile with startup.
Dragon Fire (Liu Kang)
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Drill Kick (Dhalsim)
Dhalsim descends from the air feet-first at a 45 degree angle; although from ST onwards angle is selectable by kick strength.
Ecto Punch (Ickybod Clay)
Ickybod performs a "Shoryuken"-like uppercut
Elastic Slam (Super Skrull)
Reaches out (close, far, anti air) and slams the opponent repeatedly.
Excalibur (Strider Hiryu)
Strider slices while traveling at an angle determined by attack strength, up/down determined by punch/kick.
Fiber Upper (Ms. Fortune)
Ms. Fortune performs a handstand kick, stretch out her limbs in the the process.
Finishing Shower (Morrigan Aensland)
Morrigan arches back and fires a barrage at her foe.
Fire Bird (Janne)

Fire Breath (Karnov)
A burst of fire breath that absorbs projectiles. @term=anypunch@ for high, @term=anykick@ for low.
Flying Sword A (Spiral)
All swords revolving around Spiral are launched in a circle pattern toward the opponent.
Fullmoon Evening (Angel)
Unblockable haymaker.
Gae Bolga Stinger (Painwheel)
Painwheel fires a volley of barbs from her arms.
Gorai Hadouken (Oni)
Oni briefly charges up, then flings an electrocuting Hadouken.
Gotcha! (Kanji Tatsumi)
Kanji sends Take-Mikazuchi leaping in the air to catch an airborne opponent. If caught, Take-Mikazuchi will electrocute the opponent, and crush him/her with a body press.
Gottsui Tiger Bazooka / ごっついタイガーバズーカ (Mizoguchi)
A larger tiger shot with significant charge time, not unblockable but will beat other projectiles and keep going.
Gouen Dan / 豪炎弾 (Gozu)
A three-shot burst of burning pellets from Gozu's wrist cannon. @term=abtn@ shoots straight, @term=bbtn@ shoots up at an angle, and @term=cbtn@ shoots almost straight up.
Gram (Strider Hiryu)
A long range cipher slash. Punches slice high, kicks slice low. Punch version can be done in the air.
Grenade / Grenade Toss (Stryker)
Stryker tosses a grenade at the opponent. @term=highpunch@ tosses one in a high arc, whereas @term=lowpunch@ tosses one with a lower arc.
Ground Lift (Hulk)
Hulk rips up a chunk of the ground and holds it above his head. While holding the chunk he can't block but can move left and right slowly. Any attack will throw it, kick buttons vary the angle with strength.
Guard Break (Videl)
Unblockable striking attack
Hayagake (Guy)
Guy runs forward and either stops, slides, or overhead jump kicks depending on which kick is pressed first.
Hellfire (Ghost Rider)
A short ranged burst of flame from the mouth in a direction chosen by button used.
Iai Giri (Oboro Bishamon)
A long range slash with sword. @term=anypunch@ for high, @term=anykick@ for low.
Impale (Yoshimitsu)
Yoshi stabs his opponent.
Inferno Divider (Ragna the Bloodedge)
Ragna leaps in the air, performing an uppercut-like swing with his sword. D version launches him higher and drains life on hit or block.
Infinity Break (Android 18)
Android 18 winds up for an unblockable punch
Infinity Hold (Android 18)
Android 18 charges towards her foe and slams him/her to the ground.
Kaioken (kick) (Goku)
Goku powers up for a moment, then hops around the screen performing slow dive kicks. Strangely hard to avoid and has massive priority.
Kanabo Bash (Samurai)
An overhead strike with a large, iron club (kanabo).
Kitty Litter Special! (Taokaka)
Taokaka throws random junk at her opponents. The button determines the trajectory and kind of things she will throw at her opponent. A version moves in an arc; she will throw either an apple core, pillow (can hit twice), or a bomb (knocks down and hits twice). B version flies in a straight across the screen; projectiles include fish bone, baseball, or a puppet. On rare occasions, she may throw a Kaka kitten with A or B version. With the C version, Taokaka throws a bowling ball in a short arc and rolls slowly across the ground.
Kubi Kiri Nage / 首切り投げ (Ryoko)
Ryoko bows, then dashes forward for a grab attempt.
Legion Arrow (Taskmaster)
Taskmaster fires many arrows at his foe.
Machine Gun (Deathstroke)
Five rapid fire shots, but only after a brief startup time.
Mech Zugai Hasatsu (Cyber Akuma)
Shiny overhead chop, can hit up to 4 times.
Mega-Tackle (Android 16)
Android 16 charges with a shoulder tackle. This attack negates projectiles. It also has a random chance of stunning.
Mercury Storm (Shazam)
Shazam phases into an electric storm which moves him forward or backward.
Metallic Sphere (Urien)
Urien launches a large sized projectile at an angle determined by button press.
Mighty Strike (She-Hulk)
Performs grabs at varying ranges (close, anti air, dashing) that stun the opponent when they connect.
Minakagami (Jushiro Ukitake)
Jushiro conjures an orb and sends it at a height determined by button press. If this orb is struck by Minadarashi or Minadaira, the beam is reflected in the opponent's direction. Up to eight Minakagami can be placed onscreen at any time.
Mystic Ray (Shuma-Gorath)
An eyebeam that sweeps from low to high.
Napalm Toss (Parasoul)
Krieg's tears are fired in an arc. Distance that the tear is set is determined by strength of button and how long it's held. Up to 3 tears can be set at once.
Omega Beam (Darkseid)
Eyebeam attack
Omega Strike (Omega Red)
Omega Red plants his tentacles into the ground, like his Vault Kick, but then stretches the tentacles out, making the kick more long-ranged.
Optic Blast / Beam Bolt (Cyclops)
Cyclops fires a beam of energy from his eyes.
Paralyze Missile (MechaGodzilla II)
A low-damaging missile that makes the foe's Stun Meter increase more significantly than most other moves.
Paralyze Missile (Super MechaGodzilla)
A low-damaging missile that makes the foe's Stun Meter increase more significantly than most other moves.
Power of Zeus / Bolt of Zeus (Shazam)
Captain Marvel hurls a lightning javelin.
Power Tackle (Colossus)
Colossus rushes toward his opponent and rams them with his shoulder.
Psi-Blade Spin (Psylocke)
Psylocke leaps with a spinning pirouette kick, surrounded by psychic energy.
Psi-Blast (Psylocke)
Psylocke conjures a butterfly-shaped wave of psychic energy to heave at the foe.
Razor-Rang / Boomerang (Jade)
Jade flings a bladed projectile at the foe. In UMK3/Trilogy, @term=highpunch@ throws one that has an upward curve in its trajectory, whereas @term=lowpunch@ throws one straight.
Rocket Punch (Sentinel)
Sentinel fires a tethered fist off to hit the foe with.
Ruffian Kick (Cody Travers)
Advancing kick, low medium or high depending on kick strength.
Schwarze Flamme / Black Flame (Kain R. Heinlein)
Hop-back projectile.
Serpent Slash / Snake Arm, Snake Tamer, 蛇使い (Yamazaki)
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly.
Shield Slash (Captain America)
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
Shield Slash (U.S. Agent)
U.S. Agent chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
Shoulder Cannon (War Machine)
A cannon appears on War Machine's shoulder and fires off a laser. Hyper Armor WM fires a missile instead, as does WM in MvC2. If @term=anykick@ is used, he will crouch before firing.
Shunpu Kyaku (Sunburned Sakura)
Sakura leaps in an arc with a turning kick. Arc height is determined by button strength.
Slash Drop (Videl)
Videl charges toward her opponent and slams him/her to the ground.
Smile & Missile (B.B. Hood)
An exploding missile fired from her basket. @term=anypunch@ fires high, @term=anykick@ fires low.
Spirit Bomb (Beginner) (Goku)
Goku gathers a bit of energy and then flings forward a small orb.
Spitfire (Rocket Raccoon)
Rocket fires a blast from his plasma cannon.
Star Platinum The World (Jotaro Kujo)
Star Platinum freezes time, allowing he and Jotaro to wail on the opponent. When time resumes, the opponent suffers the accumulated damage.
Stun Edge Charge Attack (Ky Kiske)
Ky shoots a larger arc of electricity from his blade.
Super Dive (Colossus)
Colossus leaps into the air and dives back down headfirst at an angle.
Sword Master (Taskmaster)
Taskmaster performs a hopping crescent arc swing of his sword. Can be followed up with other moves when blocked.
Sword of Darkness (Evil Green Ranger)
Pulls out a scimitar and swipes while leaping.
Sword Toss (Spiral)
While performing her normal punches, Spiral also flings one of her swords forward.
Tenderizer (Super Skrull)
Rapid stone fists stretched out in a chosen direction.
Tetsu No Tsume / 鉄の爪, Iron Talon Slice (Lee Pai Long)
Lee rotates rapidly with claws outstretched.
Tiger Shot / Grand Tiger Shot (low version) (Sagat)
The original high/low projectile. @term=anypunch@ for high, @term=anykick@ for low.
Tornado Charge (Minotaur)
The Minotaur gets down in the three-point stance, then rushes the foe.
Trigger Happy (Deadpool)
Deadpool fires rapidly.
Updo (Filia)
Samson launches Filia upward and drives back down.
Vertical Roll / Vertical Rolling (Blanka)
Blanka rolls up into the air at an angle.
Water Blast (Madam Woe)
Standard projectile with startup. If done in the air, there is no startup, and Madam Woe gains a bit of vertical height.
Web Throw (Spider-Man (Super Armor))
Spidey flings webbing at the foe and latches it onto them, swinging them around before launching them to the other side of the screen. Waggling the joystick can extend the length of the swinging.
Web Throw (Spider-Man)
Spidey flings webbing at the foe and latches it onto them, swinging them around before launching them to the other side of the screen. Waggling the joystick can extend the length of the swinging.

Since 2006
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