Heidern Movelist


Heidern strikes a pose and if struck launches the opponent into the air and impales them on his arm, sucking their life.
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Special Moves
King of Fighters '98, The +
King of Fighters 2001, The +
Similar Moves
4th-Wall Crisis (Deadpool)
Deadpool does a sexy pose and walks toward his opponent. If the opponent attacks Deadpool while he's in this state, he jumps up and grabs his health and hyper combo bars, then repeatedly smacks them with both bars, the last hit sending them flying.
Acquisitive Prescription (Valentine)
Valentine, a counter that does no damage on its own, but stuns momentarily
Aegis Counter (Taskmaster)
Taskmaster puts up his shield and hides behind it. If the opponent hits his shield, he proceeds into a sword auto-combo that ends with a dashing slash to behind them, a backward stab, and a backward gunshot.
Afterimage Attack (Krillin)
Krillin makes a face at his opponent. Once his enemy tries to strike at him, Krillin body is replaced with a decoy and strikes him/her from behind.
Atemi Nage (Krauser)
Grabs any ground attack that can be blocked high.
Atemi Nage / 当て身投げ (Geese Howard)
Geese's multi-directional counter.
Bag-O-Tricks (Harley Quinn)
Harley pulls out a random object, each one having a different effect: Mr. J: A picture of Joker which she kisses, shortly increasing her damage output.
TNT: An explosive tossed a short distance away.
Ivy's Flower: A gift from her bestie Pamela Isley, slowly heals her life meter over a brief period.

Ball Buster (Johnny Cage)
Three punches to the groin, followed by a leaping elbow drop to the spine.
Barrier / Energy Barrier, Android Barrier (Cell)
Cell releases a protective barrier to knock away his foe
Beast Lord (Moloch)
Moloch raises his arms and howls, gaining back a bit of energy.
Blazing Intercept (May Lee)
A counter that can be used normally or to end May Lee's special chain.
Blocking (Videl)
Videl blocks an incoming attack and retaliates with an uppercut.
Blood Thirst (Nitara)
Nitara leaps onto her opponent and bites down on their neck (or an area relative to such), draining their blood. This heals Nitara slightly.
Blue Monday Parade (Angel)
Angel counters an air attack with a reverse slam.
Body Mutilation (Meat)
Meat pulls one of his eyes out of its socket and snaps it back in, regaining some health.
Bracelets of Submission (Wonder Woman)
A high parry that temporarily increases Wonder Woman's damage output.
Cape Parry (Batman)
Batman covers himself with his cape. If struck by most high or overhead attacks, he responds with a few punches followed by a takedown and ankle-wrenching.
Charge Up (Blaze)
Blaze raises his flaming hands and regains some health.
Chou Onihudou Nagashi (Silber)
counters all physical attacks of any level
Cockaigne, the Land of Plenty (Dampierre)
Dampierre blocks the opponent's strike, then slips between their legs, striking them in the butt.
Corpse Taunt (Havik)
Havik bends backwards down to the ground, restoring a bit of health.
Counter Break (Majin Vegeta)
Majin Vegeta blocks an incoming strike and retaliates with an uppercut.
Counter Break (Vegeta)
Vegeta blocks an attack and counters with an uppercut
Countervenom (Valentine)
Valentine counters an incoming attack with an injection from a poison-filled syringe.
CQC / Cammy Quick Combination (Cammy White)
Counter move. Upon hit, Cammy performs a neck-break leg grab, sweeps her opponent to do an arm-break grab on the floor, and ends the counter with a simultaneous neck- and arm-break grab.
Drain Life (Cell)
Cell extends his tail, draining a small amount of health and inflicting additional effects depending the button used. The Light version will deplete the opponent's action gauge. The Hard version steals from the Ultimate gauge. The L+H version will copy an opponent's technique.
Energy Drain (Shuma-Gorath)
Shuma-Gorath is sucking opponent's energy. Regains health. Entire Youtube channels have been dedicated to videos of Shuma doing this move to any and every female character in MUGEN.
EWJ Punch (Earthworm Jim)
A Shoryuken-like special where Jim perform a punch to the air. Also it works as Combo Breaker
Exploding Dance Drubbing / 黒子爆舞腕 (Kuroko)
Upon being slashed, Kuroko splits in two. After a moment his torso explodes and his real torso sprouts from his legs.
Exploding Dance Kickfest / 黒子爆舞脚 (Kuroko)
Upon being slashed, Kuroko splits in two. After a moment his legs explode and his torso sprouts new legs.
Final Bringer (Heidern)
Heidern leaps at the opponent similar to Neck Rolling, but then executes an improved Storm Bringer.
Final Bringer (Heidern)
Enhanced Final Bringer
Fire Dragon Pursuit Cane (Billy Kane)
High counter.
Forbidden Procedure: Rebirth Ex Machina (Valentine)
Valentine uses an automated external defibrillator to revive a fallen partner or hurt an adversary.
Frostbite (Killer Frost)
Freezing counter against high attacks.
Furious Howl (Moloch)
Moloch throws his head back and howls, regaining a bit of health.
Gauntlet Soul (Thanos)
Thanos attempts to snag the opponent with a short range burst of energy, draining their life if successful.
Gekirinken (Fei Long)
Fei Long kicks the back of his opponent's leg, delivers a flurry of punches, and finishes the Ultra with a powerful punch similar to Bruce Lee's infamous One-Inch Punch.
General Parry (Zod)
Zod parries overhead and high attacks with a bone-breaking series of joint locks.
Golden Fleece (Kratos)
Kratos dons the legendary golden fleece, and if struck whilst wearing it, counters with a powerful blade slice.
Guard Master (Taskmaster)
Taskmaster puts his shield up and hides behind it. If the opponent strikes his shield, he sticks them with his sword and shoots them with a pistol.
Head Replica Attack (Galford D. Weller)
When hit, Galford's body is replaced by a log while he drops down from above to stab.
Head Snap (Havik)
Havik snaps his own neck, then snaps it back in place, restoring a bit of health.
Healing Factor (Wolverine)
Wolverine faces the screen, leans back, stretches his arms outward. Upon doing this, he is surrounded by a bit of energy, and he subsequently regains some health.
Ice Parry (Cyber Sub-Zero)
Sub-Zero gets into a defensive position and freezes himself; if the opponent strikes him whilst he is frozen, the foe themselves will be frozen, and Sub-Zero will strike with his Kori Blade.
Icy Counter (Sub-Zero (II))
Sub-Zero gets into a defensive position and freezes himself; if the opponent touches him in this state, they are frozen.
Joker's Wild (The Joker)
Joker's Wild is a parry that counteracts a basic attack by stabbing the opponent in the chest with a knife, followed by kicking them off of the knife. Each time the parry is successful, Joker gets a "Ha!", up to three total. Each Ha! increases his movement speed and jumping range slightly.
Kokuujin Ougi: Akumetsu / Judgement: Perish Evil (Hakumen)
Can counter any move exception projectile
Kokuujin: Yukikaze / Judgement: Snowstorm (Hakumen)
Counter Super
Kokuujin: Yukikaze / Judgment: Snowstorm (Jin Kisaragi)
Jin blocks and counters with a freezing slash. Ice shatters after he sheaths his sword.
Mind's Eye Sabre / Yagyu Shingatoh, 柳生 心眼刀 (Jubei Yagyu)
Jubei's counter techniques. The variations are referred to individually as Reflecting Mind's Eye Sabre, Mind's Eye Sabre of Mutual Destruction, and Raging Heaven's Mind's Eye Sabre.
Muchimi (Rin Oyama)
(Basic Stance) Rin will assume a guard stance. If attacked, she will perform a counter attack - downward karate chop - at the enemy. (Changed Stance) Rin will move forward while covering her upper body and head with an arm. She autoguards attacks which are aimed at her head and torso. if she is close enough she hits the opponent for some damage and recovers quickly. However, if you push Punch button once more, she will perform the karate chop which knocks opponent away.
Ninja Teleportation / Utsusemi Chizan, 忍法うつせみ地斬 (Hanzo Hattori)
Hanzo's body is replaced with a decoy log as the real thing drops down from above for a stab.
Onihudou Nagashi (Silber)
counters mid and high attacks
Parry (Kano)
Kano moves his arms in a catching position. If he is physically struck in this pose, he spins his opponent behind him and leaves them dizzy.
Parry (Liu Kang)
Liu gets into a stance, and if he is hit, he teleports behind the opponent in a plume of flame and strikes them with a punch.
Phoenix Thrust (Krauser)
Counters aerial attacks.
Put It There Pal (The Joker)
Joker sticks out his hand, which has a joybuzzer on the palm. If the opponent strikes Joker in this pose, they are electrocuted.
Rapid Regeneration (Wolverine)
Wolverine heals some of his health.
Repair Circuits (Cyborg)
Cyborg can regain health for as long as the @term=sbtn@ is held.
Roll Down Time (Roll)
Roll gets down on bended knee in a praying position, and a Large Energy Pellet falls from the top of the screen, directly above her. If it comes in contact with any character that is an android, cyborg, or mecha (Roll, MegaMan Volnutt, Casshan, PTX-40A, Gold/Silver Lightan, or Zero), some of his or her health will be restored. Any other character in play is damaged by this item.
Ruffian (Hiruko)
Hiruko blocks an attack with his tail, then retaliates with a pop-up tail strike.
Sadomaso / サドマゾ (Yamazaki)
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
Shakunetsu Ryuhan / Burning Dragon Counter (Akuma)
Akuma grunts and strikes a pose. If he is struck by a basic attack in this pose, he strikes the foe with a flaming dragon punch.
Sharingan Counter (Kakashi Hatake)
Kakashi blocks his opponent's Super or Desperation and uses his Sharingan Eye to perform the same attack against them. This does not work with all moves.
Shield Strike (Wonder Woman)
A swipe with the shield that turns into a parry if she is struck high whilst doing the move. After the initial strike of the parry, additional hits can be added.
Shining Dragon / 龍閃撃 (Dragon)
Can be performed standing or crouching; a high or low counter attempt. Dragon guards the attack and retaliates with a kick.
Shiraha Catch (Sodom)
A counter that only works on overheads. Simply tosses countered opponent away.
Skeletal Boost (Quan Chi)
Quan Chi summons a skeletal hand from a portal in the air behind him, and he is randomly given either a health boost or a damage boost.
Sleep (Great Ape)
The Oozaru briefly falls asleep, which restores some of his health.
Snake Tongue Sucks In (Orochimaru)
Orochimaru wraps his elongated tongue around the foe and constricts them. If the Attack Button is rapidly tapped, more damage is done to the foe, and Orochimaru gains a bit of health back.
Snapshot (Frank West)
Frank takes a photo of the opponent, slightly damaging them and stunning them. Each photo increases Frank's Prestige Points for his Skill Level, and higher skill levels (up to 5) unlock more moves, upgrades the objects he attacks with, slightly recovers some health, and increases damage output. Prestige Points can be increased by tacking Snapshot to the end of a combo.
Soul Sap (Shang Tsung)
Tsung lifts his foe with one hand and siphons a bit of their soul (and thus healing himself a little), before tossing them.
Soul Steal (Shang Tsung)
Tsung steals a piece of the opponent's soul (represented by a green mist) and a bit of his life recovers.
Soutenkishun (Orihime Inoue)
Orihime kneels down and creates a large cyan oval on the ground. Fighters that step into this oval are slowly healed.
Stone Defense (Jiro)
Jiro poses and flashes; if physically struck whilst doing this, he negates damage and strikes the enemy instead.
Storm Bringer (Heidern)
A command grab where Heidern drains the very life from the opponent, adding it to his own.
Super Charge (Moloch)
Moloch raises an arm into the air and growls, regaining a sliver of health.
Swaying (Steve Fox)
Steve performs a "come on" motion with both hands. If most physical attacks are attempted while he does this, he'll simply sway out of the attack's reach and counter with a hook.
Ultimate Mode (Kabuto Yakushi)
Changes up a few of Kabuto's moves, as well as allows him to slowly heal.
Vitality Sap (Omega Red)
Omega Red drains his opponent's life into his own.
Wind's Fairground (Angel)
Counter against standing attacks. Repeated heavy punches with crowd appeal.
Yashagaeshi (Karin Kanzuki)
Catches and reverses a high (@term=anypunch@) or low (@term=anykick@) attack.

Since 2006
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