Summary Gallery
Universal Gameplay

Fighter Select

Gameplay Systems
Each character has three Assists to choose from at the start of the round. Not choosing an Assist or choosing not to have one grants the player 100 extra PP.
PP or "Power Points" dictate the use of Super Moves. 100 PP is required to pull off a Super. PP functions like a typical Super Meter in Type: Wild, which is completely the opposite of how it works in standard Pokémon games.

Universal Moves

Since 2006
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